Table of Contents
GEUtil::Vector
Description
Represents a 3d vector
Version
Beta 4.0
NameSpace
GEUtil
Inherits
None
Methods
Random
Sets values to random<br> Parameters: int minVal, int maxVal<br> Return: None<br>
IsValid
<br> Parameters: None<br> Return: bool<br>
Invalidate
<br> Parameters: None<br> Return: None<br>
Length
<br> Parameters: None<br> Return: float<br>
LengthSqr
<br> Parameters: None<br> Return: float<br>
Zero
Set all values to zero<br> Parameters: None<br> Return: None<br>
Negate
Invert vector<br> Parameters: None<br> Return: None<br>
IsZero
<br> Parameters: None<br> Return: bool<br>
NormalizeInPlace
<br> Parameters: None<br> Return: None<br>
IsLengthGreaterThan
<br> Parameters: float val<br> Return: bool<br>
IsLengthLessThan
<br> Parameters: float val<br> Return: None<br>
DistTo
<br> Parameters: GEUtil.Vector inVector<br> Return: float<br>
DistToSqr
<br> Parameters: GEUtil.Vector inVector<br> Return: float<br>
MulAdd
<br> Parameters: GEUtil.Vector a, GEUtil.Vector b, float scalar<br> Return: None<br>
Dot
<br> Parameters: GEUtil.Vector inVector<br> Return: float<br>
Length2D
Length of x and y<br> Parameters: None<br> Return: float<br>
Length2DSqr
Length of x and y squared<br> Parameters: None<br> Return: float<br>