obsolete:lua:lua_setdamagemultiplier
Table of Contents
Lua SetDamageMultiplier
void SetDamageMultiplier( int player, real multi );
player is the player index number (1 to 32), multi is the damage multiplier
Description
This is used to set the ratio of damage a player will do
Accepts FOR_ALL_PLAYERS
Version
Beta 3.0
Example
Every one does three times the damage:
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obsolete/lua/lua_setdamagemultiplier.txt ยท Last modified: 2023/09/03 18:43 by 127.0.0.1