Table of Contents
Ge Library Mk
name = Ge_Library_Mk |image = [[image:Ge_Library_Mk_01.jpg|Ge_Library_Mk_a3|315px]] |gesname = ge_library_mk_a3 |location = Unknown |mapper = mookie |release = Yes |official = No Ge_Library_Mk is a remake of the multiplayer level Library by mookie. The map is currently in its third version.
Development
Development started as a way to learn Hammer; Library was chosen because of its rectilinearity.
A1, 28 December 2005, was a direct port of a defuse map, with entities simply changed for GE:S. Made by eye from GE64, it was a geometrically accurate design scaled for somewhat quicker-moving CS:S players. It featured prop-free, sourceless lighting, stock HL2 textures, and leaky, paper-thin brushwork.
A2, 11 January 2006, was a graphic update, using some textures from GoldenEye:Source, and light props from HL2.
A3, 26 August 2008, was an update for GE:S beta 1.1h at Frexx' request. Entities were reworked for the weapon-spawning system, some light props were replaced with light textures, and the brushwork was completely rebuilt to be solid.
Work on this map has ceased, in favor of a redesigned Library.
This map is obsolete.