NOTE: This is an archive of the old wiki.
Expect content to be outdated and links to be broken.

User Tools



Ammo class Pistol
Head Damage (bars) 1.5
Torso Damage (bars) 0.75
Leg Damage (bars) 0.375
Magazine size 20
Fire rate 6.6 rps
Accuracy Awful
Special Secret variant
Achievements Klobbering Time (Agent) Klobbering Time (Secret Agent) Klobbering Time (00 Agent) Two Klobbs Don't Make It Right

The Klobb is deliberately the worst gun in the game. It's slow, it sprays like a shotgun, and sometimes hitting someone with it practically extends their lifespan. None the less, it can provide cover fire, it can get lucky from time to time, and against the Golden Gun carrier, he won't be able to recover from the scratches with armor, so you may as well let it fly.

The Klobb's real-world counterpart is the Škorpion vz. 61

Changes from GoldenEye 007

Developers and Beta Testers automatically receive the Golden Klobb and Midnight Klobb, respectively. The weapon is statistically the same but cosmetically different.

GoldenEye 007

In the original game the Klobb could be found in the following singleplayer missions:

  • Runway - dual wieldable
  • Surface I - dual wieldable
  • Bunker I - dual wieldable
  • Surface II - dual wieldable
  • Bunker II - dual wieldable
  • Archives - dual wieldable


The Klobb is named after Ken Lobb, a developer of the original game.


goldeneye/weapons/klobb.txt ┬Ě Last modified: 2023/09/03 18:43 by