Table of Contents

GEPlayer::CGEPlayer

Description

Represents generic ge player

Version

Beta 4.0

NameSpace

GEPlayer

Inherits

GEPlayer.CHL2MP_Player

Methods

Spawn

Make the player spawn.<br> Parameters: None<br> Return: None<br>

IncrementScore

Increase score. Note can decrease it by passing neg value<br> Parameters: int Value to add<br> Return: None<br>

GetMaxArmor

Get max armor<br> Parameters: None<br> Return: int<br>

GetMaxHealth

Get max health<br> Parameters: None<br> Return: int<br>

GetScore

Get score<br> Parameters: None<br> Return: int<br>

GetPlayerModel

Gets the model character ident<br> Parameters: None<br> Return: string<br>

SetMaxArmor

Sets max armor<br> Parameters: int Max armor<br> Return: None<br>

SetDamageMultiplier

Sets damage multiplier<br> Parameters: int Damage multi<br> Return: None<br>

SetArmorValue

Sets player current armor value<br> Parameters: int Armor value<br> Return: None<br>

SetMaxHealth

Sets players max health value<br> Parameters: int Max Health<br> Return: None<br>

SetHealth

Sets player current health value<br> Parameters: int Health value<br> Return: None<br>

GetScore

Gets player current score<br> Parameters: None<br> Return: int<br>

SwitchToWeapon

Forces player to switch to weapon<br> Parameters: string Weapon name<br> Return: None<br>

StripAllWeapons

Remove all weapons from the player<br> Parameters: None<br> Return: None<br>

GiveNamedWeapon

Gives weapon to player<br> Parameters: string Weapon name, int Ammo count, bool stripAmmo<br> Return: None<br>