These are constants defined in Lua <br>
FOR_ALL_PLAYERS<br> INVALID_ENTITY<br> NULL<br><br>
GE_MAX_HEALTH<br> GE_MAX_ARMOR<br><br>
TEAM_NONE<br> TEAM_SPECTATOR<br> TEAM_MI6<br> TEAM_JANUS<br><br>
HUD_PRINTNOTIFY<br> HUD_PRINTCONSOLE<br> HUD_PRINTTALK<br> HUD_PRINTCENTER<br><br>
SPAWN_JANUS<br> SPAWN_MI6<br> SPAWN_DEATHMATCH<br><br>
RADAR_TYPE_DEFAULT<br> RADAR_TYPE_PLAYER<br> RADAR_TYPE_SPECIALITEM<br> RADAR_ALWAYSVIS<br><br> RADAR_NORMVIS