0@@
This asks weather a player should use the default damage model or let the gameplay overide the damage values. Return true and the health Damage and armour damage values to skip the normal damage model and false to not.
Beta 3.1
<lua> function ShouldDoCustomDamage( playerIndex, attackerIndex, weaponIndex, damage )
if ( playerIndex == specialPlayerIndex ) then
return true, 0, damage; else return false; end
end </lua>