<c> “Gameplay” {
"PrintName" "GunGame" "TeamPlay" "2"
"Events" { //C++ Events// //LUA functions// "OnLoadGamePlay" "OnLoadGamePlay" "PreRoundBegin" "PreRoundBegin" "PostRoundBegin" "PostRoundBegin" "PlayerKilled" "PlayerKilled" "PlayerConnect" "PlayerConnect" "PlayerDisconnect" "PlayerDisconnect" "CanPlayerRespawn" "CanPlayerRespawn" "PostPlayerSpawn" "PostPlayerSpawn" "Think" "Think" "PlayerSay" "PlayerSay" "CanPlayerHaveWeapon" "CanPlayerHaveWeapon" "CalcFinalScores" "CalcFinalScores" "CanMatchEnd" "CanMatchEnd"
} } </c>