<c> “Gameplay” {
"PrintName" "GunGame" "TeamPlay" "2"
"Events"
{
//C++ Events// //LUA functions//
"OnLoadGamePlay" "OnLoadGamePlay"
"PreRoundBegin" "PreRoundBegin"
"PostRoundBegin" "PostRoundBegin"
"PlayerKilled" "PlayerKilled"
"PlayerConnect" "PlayerConnect"
"PlayerDisconnect" "PlayerDisconnect"
"CanPlayerRespawn" "CanPlayerRespawn"
"PostPlayerSpawn" "PostPlayerSpawn"
"Think" "Think"
"PlayerSay" "PlayerSay"
"CanPlayerHaveWeapon" "CanPlayerHaveWeapon"
"CalcFinalScores" "CalcFinalScores"
"CanMatchEnd" "CanMatchEnd"
} } </c>