goldeneye:levels:ge_archives

Ge Archives

For related articles, see Archives Classic.
Archives
Author Luchador
Released Beta 1.0
Location St. Petersburg, Russia
Ideal Player Count 10-16

Ge_Archives, also known as Archives, is a level for GoldenEye: Source. It takes place in a GRU (Russian Military Intelligence) archive. Archives was first done by Inverted Shadow, but then completely remade by Luchador for Beta 4.0.

History

The first version of Archives, released for Beta 1, only contained the GE64 multiplayer portion plus the large room seen in the original game's mission select photo. For this reason it was named “Archives Frontzone.” In Beta 3 Inverted Shadow extended the map to include the entire GE 64 single player level and the “Frontzone” tag was dropped. Luchador completely redid the map from scratch for Beta 4, fixing layout problems and taking much visual inspiration from the film scenes.

GoldenEye: Source Levels
Reimagined
ArchivesAztecBasementBunkerCasinoCavernsCavesComplexControlCradleDamDepotEgyptianFacilityFacility BackzoneRunwaySilo
Classic
Archives ClassicBunker ClassicBasement ClassicComplex ClassicFacility ClassicLibrary ClassicStack ClassicTemple Classic
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<h1 class="sectionedit1" id="ge_archives">Ge Archives</h1>
<div class="level1">
<blockquote>
<div class="no">
<em>
For related articles, see
<a href="/goldeneye/levels/ge_archives_classic" class="wikilink1" title="goldeneye:levels:ge_archives_classic" data-wiki-id="goldeneye:levels:ge_archives_classic">Archives Classic</a>
.
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<th class="col0 centeralign" colspan="2"> Archives </th>
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<tr class="row1">
<td class="col0 centeralign" colspan="2">
<a href="/_detail/goldeneye/levels/archives_small.png?id=goldeneye%3Alevels%3Age_archives" class="media" title="goldeneye:levels:archives_small.png">
<img src="/_media/goldeneye/levels/archives_small.png" class="media" loading="lazy" alt=""/>
</a>
</td>
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<tr class="row2">
<td class="col0 leftalign">
<strong>Author</strong>
</td>
<td class="col1"> Luchador </td>
</tr>
<tr class="row3">
<td class="col0 leftalign">
<strong>Released</strong>
</td>
<td class="col1"> Beta 1.0 </td>
</tr>
<tr class="row4">
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<strong>Location</strong>
</td>
<td class="col1"> St. Petersburg, Russia </td>
</tr>
<tr class="row5">
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<strong>Ideal Player Count</strong>
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<td class="col1"> 10-16 </td>
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<p>
<strong>Ge_Archives</strong>
, also known as Archives, is a level for GoldenEye: Source. It takes place in a GRU (Russian Military Intelligence) archive. Archives was first done by Inverted Shadow, but then completely remade by Luchador for Beta 4.0.
</p>
</div>
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<h3 class="sectionedit3" id="history">History</h3>
<div class="level3">
<p> The first version of Archives, released for Beta 1, only contained the GE64 multiplayer portion plus the large room seen in the original game's mission select photo. For this reason it was named “Archives Frontzone.” In Beta 3 Inverted Shadow extended the map to include the entire GE 64 single player level and the “Frontzone” tag was dropped. Luchador completely redid the map from scratch for Beta 4, fixing layout problems and taking much visual inspiration from the film scenes. </p>
<div class="table sectionedit4">
<table class="inline">
<thead>
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<th class="col0 centeralign"> GoldenEye: Source Levels </th>
</tr>
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<th class="col0 centeralign">
<strong>Reimagined</strong>
</th>
</tr>
<tr class="row2">
<td class="col0 centeralign">
<a href="/goldeneye/levels/ge_archives" class="wikilink1" title="goldeneye:levels:ge_archives" data-wiki-id="goldeneye:levels:ge_archives">Archives</a>
<a href="/goldeneye/levels/ge_aztec" class="wikilink1" title="goldeneye:levels:ge_aztec" data-wiki-id="goldeneye:levels:ge_aztec">Aztec</a>
<a href="/goldeneye/levels/ge_basement" class="wikilink1" title="goldeneye:levels:ge_basement" data-wiki-id="goldeneye:levels:ge_basement">Basement</a>
<a href="/goldeneye/levels/ge_bunker" class="wikilink1" title="goldeneye:levels:ge_bunker" data-wiki-id="goldeneye:levels:ge_bunker">Bunker</a>
<a href="/goldeneye/levels/ge_casino" class="wikilink1" title="goldeneye:levels:ge_casino" data-wiki-id="goldeneye:levels:ge_casino">Casino</a>
<a href="/goldeneye/levels/ge_caverns" class="wikilink1" title="goldeneye:levels:ge_caverns" data-wiki-id="goldeneye:levels:ge_caverns">Caverns</a>
<a href="/goldeneye/levels/ge_caves" class="wikilink1" title="goldeneye:levels:ge_caves" data-wiki-id="goldeneye:levels:ge_caves">Caves</a>
<a href="/goldeneye/levels/ge_complex" class="wikilink1" title="goldeneye:levels:ge_complex" data-wiki-id="goldeneye:levels:ge_complex">Complex</a>
<a href="/goldeneye/levels/ge_control" class="wikilink1" title="goldeneye:levels:ge_control" data-wiki-id="goldeneye:levels:ge_control">Control</a>
<a href="/goldeneye/levels/ge_cradle" class="wikilink1" title="goldeneye:levels:ge_cradle" data-wiki-id="goldeneye:levels:ge_cradle">Cradle</a>
<a href="/goldeneye/levels/ge_dam" class="wikilink1" title="goldeneye:levels:ge_dam" data-wiki-id="goldeneye:levels:ge_dam">Dam</a>
<a href="/goldeneye/levels/ge_depot" class="wikilink1" title="goldeneye:levels:ge_depot" data-wiki-id="goldeneye:levels:ge_depot">Depot</a>
<a href="/goldeneye/levels/ge_egyptian" class="wikilink1" title="goldeneye:levels:ge_egyptian" data-wiki-id="goldeneye:levels:ge_egyptian">Egyptian</a>
<a href="/goldeneye/levels/ge_facility" class="wikilink1" title="goldeneye:levels:ge_facility" data-wiki-id="goldeneye:levels:ge_facility">Facility</a>
<a href="/goldeneye/levels/ge_facility_backzone" class="wikilink1" title="goldeneye:levels:ge_facility_backzone" data-wiki-id="goldeneye:levels:ge_facility_backzone">Facility Backzone</a>
<a href="/goldeneye/levels/ge_runway" class="wikilink1" title="goldeneye:levels:ge_runway" data-wiki-id="goldeneye:levels:ge_runway">Runway</a>
<a href="/goldeneye/levels/ge_silo" class="wikilink1" title="goldeneye:levels:ge_silo" data-wiki-id="goldeneye:levels:ge_silo">Silo</a>
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<strong>Classic</strong>
</th>
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<tr class="row4">
<td class="col0 centeralign">
<a href="/goldeneye/levels/ge_archives_classic" class="wikilink1" title="goldeneye:levels:ge_archives_classic" data-wiki-id="goldeneye:levels:ge_archives_classic">Archives Classic</a>
<a href="/goldeneye/levels/ge_bunker_classic" class="wikilink1" title="goldeneye:levels:ge_bunker_classic" data-wiki-id="goldeneye:levels:ge_bunker_classic">Bunker Classic</a>
<a href="/goldeneye/levels/ge_basement_classic" class="wikilink1" title="goldeneye:levels:ge_basement_classic" data-wiki-id="goldeneye:levels:ge_basement_classic">Basement Classic</a>
<a href="/goldeneye/levels/ge_complex_classic" class="wikilink1" title="goldeneye:levels:ge_complex_classic" data-wiki-id="goldeneye:levels:ge_complex_classic">Complex Classic</a>
<a href="/goldeneye/levels/ge_facility_classic" class="wikilink1" title="goldeneye:levels:ge_facility_classic" data-wiki-id="goldeneye:levels:ge_facility_classic">Facility Classic</a>
<a href="/goldeneye/levels/ge_library_classic" class="wikilink1" title="goldeneye:levels:ge_library_classic" data-wiki-id="goldeneye:levels:ge_library_classic">Library Classic</a>
<a href="/goldeneye/levels/ge_stack_classic" class="wikilink1" title="goldeneye:levels:ge_stack_classic" data-wiki-id="goldeneye:levels:ge_stack_classic">Stack Classic</a>
<a href="/goldeneye/levels/ge_temple_classic" class="wikilink1" title="goldeneye:levels:ge_temple_classic" data-wiki-id="goldeneye:levels:ge_temple_classic">Temple Classic</a>
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