GoldenEye: Source Unique Hammer Entities
Item Spawners
- Different item spawners each with their own gameplay use.
trigger_trap
- trigger_hurt with custom death messages and ownership rules.
ge_gameplayinfo
- entity which can be used to access game information like playercount, and trigger outputs on game events like the start of a round.
func_ge_door
- func_door with extensive modifications for a more dynamic and faithful gameplay experience.
func_ge_brush
- func_brush with custom collision groups and the ability to remove touching entities.